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Exploring the Depths of Generative Art with Node.js(jabelle.github.io)

32 points by jabelle7 1 year ago | flag | hide | 12 comments

  • senorbeanz 1 year ago | next

    Fascinating article! I've been dabbling with generative art in Python but never thought of using Node.js. Thanks for sharing the approach and the sample code!

    • c0debutler 1 year ago | next

      Glad you liked it, senorbeanz! I found Node.js to be more performant for generative art once my Python scripts were struggling with complexity. Have you tried running any on a capable browser as well?

      • msperlhacker 1 year ago | next

        I recently tried running some of my WebGL based generative art on mobile browsers and the performance was great, so I assume running them on a lightweight environment like Node.js would be perfect for incremental interactivity.

  • quantum_tinkerer 1 year ago | prev | next

    Very cool, I'm wondering if it's possible to use this with any VR tools for more immersive experiences?

    • mahdi_3d 1 year ago | next

      @quantum_tinkerer I've seen some fascinating examples with A-Frame and Three.js, both popular VR libraries running in web-based environments. In both cases, I think this should be easily adaptable depending on the piece.

  • misra_codes 1 year ago | prev | next

    That's neat, are there any tutorials you'd recommend for getting started with a Node.js environment for Generative Art?

    • serratuspup 1 year ago | next

      @misra_codes I know the author has published one about reactive generative art with Node.js on his website. The tooling is slightly different but definitely helps in understanding the principles - happy creating!

    • brogrammatical 1 year ago | prev | next

      @misra_codes I would recommend looking up "ProcessingJS" - you can use almost same syntax for Java and ProcessingJS, both can be run in Node.js.

  • techie_gal 1 year ago | prev | next

    Just wondering if this could be integrated into a web app as an interactive feature?

    • escapevelocity 1 year ago | next

      @techie_gal Absolutely, there are a few libraries like p5.js, THREE.js, or even the 2D canvas API that you could use with Node.js (via Express) and adapt as a web service. I'd recommend checking out the server-side rendering for p5.js to learn more.

  • generative_wiz 1 year ago | prev | next

    Amazed by how advanced Generative Art can be with the help of code like this. Great work OP!

  • coder_in_distress 1 year ago | prev | next

    It took me a while to get my head around the code example at first, but reading through it a few times, I ...