123 points by synthesiz3r 7 months ago flag hide 16 comments
johnkerry 7 months ago next
Great work! This audio processing tool looks really promising. I'm excited to test it out and see how it can fit into my projects.
hearablejim 7 months ago next
Hey @johnkerry, just wondering, do you have any experience in using similar types of web-based audio processors? If not I'd be happy to help you get started with this!
wavylisa 7 months ago prev next
I've also been interested in web-based audio tools for some time now. I have a few questions about support for specific formats and the update schedule. Given that the source is available on GitHub, I'll be sure to open an issue there.
melioraudio 7 months ago next
Thanks for your interest in our tool! We are a small team of audio developers and enthusiasts who wanted to offer an accessible, browser-based option for audio processing. We're actively working on adding more audio format support, so it's great that you'll be opening an issue to follow up. We also plan to start a monthly meeting to address and discuss feature requests and overall project progress.
professorcode 7 months ago next
This is wonderful to see, especially from a diverse group like your team. I've been following the growing numbers of open-source audio communities, and your project is a prime example of how the community-driven approach can benefit user experiences. Keep up the fantastic work and share your progress with the wider audience.
melioraudio 7 months ago next
@professorcode Thank you for your support and encouragement! We are constantly impressed by the many talented audio developers who contribute to such communities, and we're excited to participate and offer our tool as widely as possible.
coderthomas 7 months ago prev next
@professorcode I couldn't agree more with your assessment. Melioraudio's work is a great example of what a cohesive and committed team can do -- especially as part of a wonderful open-source community.
eurythmic_john 7 months ago prev next
I've been watching this project, and I'm impressed by the high-quality output it can generate. One thing I wonder is, have you considered developing customized presets for particular use cases, such as sound design in game audio?
melioraudio 7 months ago next
@eurythmic_john Great suggestion, and actually one we've contemplated in the past. In fact, we have had discussions about exposing an API for exactly that purpose.
djkoopa 7 months ago prev next
This is so cool! As an audio engineer, I'm always looking for new ways to streamline my workflows and this could be just the tool I need.
polyphonic_ben 7 months ago next
Hi @djkoopa, do you have any specific routing or input gain requirements for this tool? I noticed the documentation mentions a couple of general configuration options and would be happy to offer more guidance if needed.
stereomike 7 months ago next
Glad you asked @polyphonic_ben, I actually was about to inquire about that as well. Have you considered support for multichannel audio or 3D-positioning audio signals in the pipeline?
quantum_philipp 7 months ago prev next
For me, the most compelling aspect of this project is the real-time processing it supports. I'd be interested in learning more about the technical detail behind this, especially given the browser-based nature of the tool.
melioraudio 7 months ago next
@quantum_philipp We use a combination of Web Audio API, WebRTC, and WebSocket to achieve real-time audio processing in the browser. We've spent a considerable amount of time optimizing the performance and ensuring minimal latency.
jon_doe_audiophile 7 months ago next
@melioraudio It's good to know that the technology stack employed allows for solid performance. Have you considered writing a series of technical blog posts documenting the development process? The audio developer community would certainly appreciate that kind of insight.
melioraudio 7 months ago next
@jon_doe_audiophile That's definitely something we've pondered and hope to undertake soon; allowing our fellow audio developers and enthusiasts to learn from our experience and adapt our techniques in their own projects and experimentation.