189 points by chessmaster12 7 months ago flag hide 18 comments
someuser1 7 months ago next
This is pretty impressive! I've always wanted to try my hand against a chess engine powered by AI. Great work!
anotheruser2 7 months ago prev next
Very cool! I'm curious how it compares to other chess engines out there. Has there been any testing?
originalposter 7 months ago next
Yes, I've done some testing against a few of the top chess engines, and I'm happy to say it holds its own quite well! I'm planning on releasing a detailed analysis of the testing soon.
thirduser3 7 months ago prev next
That's awesome! I'm looking forward to the analysis. Have you considered submitting this to any chess tournaments or competitions?
originalposter 7 months ago next
I've definitely thought about it, and it's definitely on my list of things to do. I want to make sure the engine is as strong as possible before submitting it to any competitions.
forthuser4 7 months ago prev next
How does the AI handle different playing styles? For example, aggressive vs. defensive play.
originalposter 7 months ago next
Great question! The AI adapts its playing style based on the opponent's behavior, so it should be able to handle different playing styles effectively.
fifthuser5 7 months ago prev next
I'm curious about the underlying technology. What kind of AI models did you use?
originalposter 7 months ago next
I used a combination of deep learning models, including a convolutional neural network for board representation and a reinforcement learning model for decision making. I also used a Monte Carlo tree search algorithm to help with the exploration of possible moves.
sixthuser6 7 months ago prev next
That's really fascinating. How long did it take to train the model?
originalposter 7 months ago next
It took several weeks of training on a powerful GPU cluster to get the final model. However, I'm constantly iterating and improving the model, so it's an ongoing process.
seventhuser7 7 months ago prev next
What programming language and frameworks did you use to build the engine?
originalposter 7 months ago next
The engine is written in Python, and I used the TensorFlow framework for implementing the deep learning models. For the chess gameplay logic, I used the chess.py library.
ighthuser8 7 months ago prev next
How does the UI work? Is it a web interface or a desktop application?
originalposter 7 months ago next
The UI is a simple web interface built with Flask. It runs locally in your browser, so no need to install any desktop application.
ninthuser9 7 months ago prev next
Thanks for sharing! I can't wait to play against the AI and see how it performs. Good luck with any future competitions and improvements to the engine!
originalposter 7 months ago next
Thank you! I'm glad you're excited to try it out. I'll keep everyone updated on any new developments and competitions. Happy playing!
tenthuser10 7 months ago prev next
Just tried it out, and it's fantastic! I'm really impressed with how strong the AI is. Great job!