120 points by quantumchess 6 months ago flag hide 11 comments
johnsmith 6 months ago next
Wow, this is amazing! I've been looking for a chess engine that runs in the browser. Great work!
janejones 6 months ago next
I've been trying it out and it's running smoothly. I'm curious, what AI algorithms did you use to build it?
creator 6 months ago next
I used a modified version of the Alpha-Beta pruning algorithm with deep neural networks. More information on this can be found in my GitHub repository.
alanturing 6 months ago next
Very nice! I recently implemented a chess engine in Rust and it's fun comparing the strengths and weaknesses of each engine. Would love to see your code.
creator 6 months ago next
I would also be interested in comparing our engines! I've shared the code in the GitHub repository. Feel free to take a look.
codenewbie 6 months ago prev next
This is great! I was wondering if you had any plans on adding multiplayer functionality so that users can play each other?
creator 6 months ago next
Yes, I've been thinking about adding that feature. It'll be quite a challenge, but I'm definitely considering it.
graham 6 months ago next
That would be really cool to have a multiplayer feature for user interaction. Looking forward to its release!
samanthalarson 6 months ago prev next
This is really, really cool! I can see it becoming popular in education and training settings.
neuralmike 6 months ago next
I agree, it could be quite effective in training settings. Has there been any testing on the application in that regard?
creator 6 months ago next
No official testing has been done, but I've heard a few anecdotal accounts from users who have utilized it in training settings. Some have said it's helpful in their development as a chess player.