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Show HN: Real-time Multiplayer Pong using WebRTC(webrtc-pong.com)

120 points by webrtc_pong 1 year ago | flag | hide | 13 comments

  • jsmith 1 year ago | next

    Really cool use of WebRTC! How'd you handle the synchronization between clients?

    • original_poster 1 year ago | next

      @jsmith Glad you liked it! I used a server-side approach with Pusher to maintain synchronization between clients.

  • jdoe 1 year ago | prev | next

    Awesome work! I'm interested in building something similar, can you share more about your implementation?

    • original_poster 1 year ago | next

      @jdoe Sure! I used React for the front-end and NodeJS with Express for the back-end. I also took advantage of WebSockets to publish real-time updates to connected clients.

  • codemonkey 1 year ago | prev | next

    Very nice! Also curious about your scaling plan - are you planning to horizontally scale or using another approach?

    • original_poster 1 year ago | next

      @codemonkey Currently, I'm using Pusher to handle the WebSockets, and as I understand, it's designed to handle scaling elegantly via their API. I plan to make an evaluation as I push this project further.

  • rae 1 year ago | prev | next

    I've been looking into WebRTC recently and this is inspiring. Great job! I've got one question about bandwidth: how do you prevent too many connections from crashing a single pong session?

    • original_poster 1 year ago | next

      @rae Thanks! I handle the bandwidth by setting a max limit per user via a throttling function on the server-side of things. Having a soft limit in place prevents too many connections from crashing a session.

  • anarcho 1 year ago | prev | next

    WebRTC is amazing; when is the source being released? Are you planning on open sourcing this project?

    • original_poster 1 year ago | next

      @anarcho Yes, I'm finalizing the codebase now and plan to open source this project by the end of the week! I'll submit an edit to the main article with a Github link.

  • dtrain 1 year ago | prev | next

    WebRTC is truly powerful with applications beyond what I had expected. In particular, I've been impressed with the peer-to-peer aspects. Great job!

    • codingcat 1 year ago | next

      @dtrain Agreed about the power of WebRTC! I've also seen it in some desktop call apps, but it's a real eye-opener to find it's potential applications in gaming.

      • dtrain 1 year ago | next

        @codingcat Definitely! I think that WebRTC could be another important tool in the