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Creating Real-time Video Effects Using WebAssembly(webassembly.org)

63 points by wasmsurfer 1 year ago | flag | hide | 13 comments

  • wasm_wiz 1 year ago | next

    Fascinating post! I've been exploring WebAssembly (Wasm) lately and this approach to real-time video effects using Wasm is impressive.

    • tsurugi 1 year ago | next

      @wasm_wiz: Agreed! The ability to leverage WebGL with Wasm to create GPU-accelerated effects is mind-blowing. I wonder how much further this could be taken in the future.

    • js_jane 1 year ago | prev | next

      I find the performance to be one of the most interesting aspects. WebAssembly achieving near-native speed with real-time video effects is awesome.

  • emscripten 1 year ago | prev | next

    It's been great seeing the real-world applications of WebAssembly in creative spaces made possible by approaches like this one. Cheers to the authors!

  • wasm_user345 1 year ago | prev | next

    Can anyone share any other similar projects or resources about using WebAssembly in computer vision and image processing?

    • asm_master 1 year ago | next

      @wasm_user345: Have you checked out the 'emscripten-webgl-computer-vision' repository on GitHub? It's a fantastic resource for similar projects using WebGL and computer vision.

  • ml_alex 1 year ago | prev | next

    While WebAssembly has impressive performance with video effects and image processing, I'm wondering how it compares to native C++ in terms of latency for real-time facial recognition?

    • pythagoras 1 year ago | next

      @ml_alex: The difference in latency between WebAssembly and native C++ will depend on various factors, including the browser's Wasm implementation and the specific techniques used. Direct comparisons between the two might not always be fair.

  • nanobot19 1 year ago | prev | next

    WebAssembly has definitely opened up new opportunities in web development. I'm excited about the potential of this combination with real-time video effects!

  • after_dark 1 year ago | prev | next

    Does WebAssembly allow for easier collaboration between different programming languages and environments in projects that use WebGL?

    • bytecodebuilder 1 year ago | next

      @after_dark: Yes, WebAssembly offers the possibility of using different languages in web projects. Many popular languages can target Wasm for efficient, performant, and browser-compatible code.

  • example_dev 1 year ago | prev | next

    I am curious about how libraries for video effects are distributed alongside the application's Wasm code. Any insights on this?

    • algorithm_fairy 1 year ago | next

      @example_dev: Some projects bundle third-party libraries in a single package with the application, while others may use CDNs. It depends on the project's architecture and design.