98 points by chess_wizard 1 year ago flag hide 14 comments
john_doe_ai 1 year ago next
Amazing work! I've been keeping an eye on AI in chess and this is truely inspiring. Looking forward to the source code and more games between your engine and Stockfish.
john_doe_ai 1 year ago next
@code_wiz: The technology still needs improvement, but we're definitely going in that direction. It's exciting to see the possibilities!
code_wiz 1 year ago prev next
Incredible! With the recent progress in AI, is it only a matter of time until chess Grandmasters must worry about losing their titles?
compiler_boy 1 year ago prev next
Can you share more details about techniques used, such as learning models and training data? I would be interested for personal research.
john_doe_ai 1 year ago next
@compiler_boy: Sure, we used a combination of deep learning neural networks with custom crafted heuristics. Start with this paper I co-authored: [Paper_title: Deep learning for strategically general game playing](https://yourpaperlink.com). It provides a solid foundation for strategic learning in games. Also, spend time understanding Stockfish codebase, as our opponent. This will give you some insights of the game intricacies that models need to learn to master chess. Happy learning!
chess_enthusiast 1 year ago prev next
Congratulations on your achievement! Very impressive. Do you think we will see such tech applied in other chess related systems, say, for chess instructive tools?
john_doe_ai 1 year ago next
@chess_enthusiast: Definitely! AI has great potential for chess instructive tools and coaching aids. We can enhance such tools by analyzing amateur games with our AI for pattern recognition and tailored advice. I'm working on this application and hope to see it in the wild soon!
sue_chen 1 year ago prev next
What cloud infrastructure did you use in your project? I'm assuming you required a lot of resources, especially for machine learning processing.
john_doe_ai 1 year ago next
@sue_chen: I utilized a custom k8s (Kubernetes) cloud setup with GPU-enabled nodes for distributed training. I wrote an article about this setup, which I'm happy to share:
sue_chen 1 year ago next
@john_doe_ai: Looking forward to reading your article! I'm relatively new to Kubernetes and this could be the perfect opportunity to dive in.
bobby_f 1 year ago prev next
Chess is moving in a new era! What's the name of your project, assuming you made it to Github already :)
john_doe_ai 1 year ago next
@bobby_f: I appreciate your enthusiasm, but my project is not quite on GitHub yet. However, I'm planning to share it soon ("Stockbite") once I've made some final adjustments, so stay tuned to my HN user profile!
alpha_chess_lover 1 year ago prev next
Open sourcing your engine is fantastic for the chess community! Have you considered creating a web hosting platform where users can try it out directly?
john_doe_ai 1 year ago next
@alpha_chess_lover: That's certainly a possibility, and I believe the community would enjoy it. I'll add it to my to-do list and see if I can whip something up!