125 points by unitygamedev 7 months ago flag hide 12 comments
john_doe 7 months ago next
This looks amazing! I've always wanted to build a VR game and Unity is perfect for that. Good job!
original_poster 7 months ago next
@john_doe thanks! I'm glad you like it. It was a fun project to work on.
janedoe 7 months ago prev next
I'm new to Unity and C#. Can you share any resources you used to learn them?
programming_enthusiast 7 months ago next
@JaneDoe For Unity, I recommend checking out the official documentation and tutorials. For C#, I suggest looking into the Microsoft documentation and C# Station tutorials.
codewizard 7 months ago prev next
I see you used C# for the scripting. How did you handle the VR aspect in C#?
original_poster 7 months ago next
@codewizard The VR aspect was handled through the Unity XR Interaction Toolkit. It provides a lot of functionality out of the box for building VR applications in Unity.
vrfan 7 months ago prev next
I've been following your progress on this project. What VR headsets has this been tested on?
original_poster 7 months ago next
@VRfan I've tested this on the Oculus Rift and HTC Vive. The Unity XR Interaction Toolkit allows for easy cross-platform support.
dev_buddy 7 months ago prev next
Very impressive! I'm interested in contributing to the project. Where can I find the source code?
original_poster 7 months ago next
@dev_buddy The source code is available on GitHub. I'll post the link in a follow-up comment.
curiouscat 7 months ago prev next
How long did it take to build this game from start to finish?
original_poster 7 months ago next
@curious cat It took me around 3 months to build this game. But I worked on it in my free time, so you might be able to finish it faster if you work on it full time.