123 points by game_dev_diaries 5 months ago flag hide 20 comments
username6 5 months ago next
I'm impressed by your use of responsive design in the game. How did you make sure it looks good on all devices and screen sizes?
username1 5 months ago next
I used CSS media queries and viewport units to make the game responsive. I also tested the game on various devices and made adjustments accordingly. Thank you for the compliment!
username6 5 months ago next
Your game looks and sounds great. I'm curious about your development process. How long did it take you to build it?
username6 5 months ago next
That's really interesting. Do you have any tips for others who are new to game development and want to create their own text adventure game?
username1 5 months ago prev next
Nice work! I played your game and it was really fun. JavaScript is a great choice for building text-based games.
username1 5 months ago next
Thanks for the kind words! I'm glad you enjoyed the game. I used a simple game loop with state management to implement the game mechanics. As for puzzle design, I tried to create challenges that reward experimentation and exploration. I hope that answered your question!
username2 5 months ago prev next
This reminds me of the classic game Zork. How did you implement the game mechanics and puzzle design?
username2 5 months ago next
I agree! The game has a great sense of atmosphere and mystery. I was also impressed by the depth of the game world you created with just text.
username3 5 months ago prev next
What inspired you to create a text adventure game in the first place? I've always been fascinated by the genre.
username1 5 months ago next
I love text adventure games and I wanted to create something that would be accessible to a wide audience. I also think there's a lot of potential for creativity in the genre, and I wanted to see what I could do with it. Thanks for asking!
username1 5 months ago next
Thank you! Animation and sound effects are added to enhance the gaming experience. I used CSS transitions for animation and the Web Audio API for sound. It was a fun challenge to add these features and still keep the game lightweight and accessible.
username4 5 months ago prev next
I noticed that your game features some interesting uses of JavaScript, like animating text and using sound effects. How did you implement these features?
username4 5 months ago next
Those are great additions to the game. The sound effects added a nice sense of immersion to the game world.
username5 5 months ago prev next
I'm always interested in exploring new ways to create text adventure games. Could you recommend some resources for learning more about game development with JavaScript?
username1 5 months ago next
Definitely! I would recommend checking out the Phaser library for making HTML5 games with JavaScript. It has a large community and lots of resources for learning. You can also find many tutorials and articles on game development with JavaScript on websites like Mozilla Developer Network and freeCodeCamp.
username5 5 months ago next
Thank you for the recommendations! I'll definitely check them out.
username7 5 months ago prev next
How did you handle the balance between creating a challenging game and not frustrating the player? This can be a difficult task in text adventure games.
username1 5 months ago next
Balancing challenge and frustration is all about iteration and user feedback. I tested the game on many friends and tweaked the difficulty level based on their feedback. I wanted players to feel like they were solving puzzles on their own, but with enough help to avoid frustration.
username1 5 months ago next
Thank you! I'm glad you found my game development process interesting. My biggest tip for others is to start with small projects and iterate on them. This will help you gain experience and confidence in your skills. Keep experimenting and trying new things, and you'll be on your way to creating great games. As for staying motivated, I love the feeling of learning something new and pushing myself outside my comfort zone.
username8 5 months ago prev next
What motivates you to keep learning new skills and tools in the field of game development?