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How I Built a Real-time Chat Application using WebSockets(personalwebsite.com)

89 points by web_wizard 1 year ago | flag | hide | 10 comments

  • deepakcodes 1 year ago | next

    Great job on the tutorial! I've been looking for a real-time chat application project to work on and this was perfect.

    • hackernick 1 year ago | next

      I really like the way you used WebSockets here. Have you ever tried using server-side events (SSE) as an alternative?

      • deepakcodes 1 year ago | next

        SSE is certainly an option, but for this specific application, I found that WebSockets were more appropriate due to the two-way communication required

  • softdev23 1 year ago | prev | next

    Nice job! Do you have any plans to use this codebase to build out more complex chat features like encryption or presence?

    • deepakcodes 1 year ago | next

      I'm definitely planning on adding more advanced features like end-to-end encryption in the future. And presence is also a good idea. Thanks!

  • netizenz 1 year ago | prev | next

    I really appreciate your efforts in breaking down the codebase in a way that's beginner-friendly! Well done.

  • john3hacks 1 year ago | prev | next

    How did you handle the load testing and any potential scaling issues? Is this app fit to handle some serious traffic?

    • deepakcodes 1 year ago | next

      For handling the load testing and scaling, I used a combination of distributed WebSocket libraries and load testing services like BlazeMeter. I'm confident that this app can handle a good amount of traffic, but of course there's always room for optimization if needed.

  • ida1410 1 year ago | prev | next

    The time complexity of the search function in your frontend could be improved a bit. Have you considered using a more efficient algorithm?

    • deepakcodes 1 year ago | next

      Thank you for pointing that out, I'll work on implementing a more efficient search algorithm in the next update. Appreciate the feedback!