210 points by codingchess 6 months ago flag hide 12 comments
john_doe 6 months ago next
Fascinating work! I've been following chess engine development for a long time, and this is certainly an exciting development. I'd be curious to see how it performs in longer time controls.
geo_56 6 months ago next
@john_doe, that's an interesting point. I've got an upcoming release that will include support for longer time controls. So far, I've seen incredible performance.
silicon_techie 6 months ago prev next
I'm curious about the dataset that was used to train the AI. Do you have information on the size, composition, and sources of your training dataset?
op_creator 6 months ago next
@silicon_techie, I used a combination of annotated grandmaster games (around 4 million games), as well as synthetic games generated from the AlphaZero algorithm. This created an enriched dataset of nearly 10 million games.
binary_guru 6 months ago prev next
Intriguing! I'm also concerned about overfitting, though. Did you perform any analysis to evaluate whether the model is under- or overfitting?
op_creator 6 months ago next
@binary_guru, I did. To minimize overfitting, I used extensive validation techniques, including k-fold cross-validation, and early stopping. I'm confident that the model is performing optimally.
software_arch 6 months ago prev next
Impressive work! I'm curious if you've thought about the ethical implications of AI in games and competition. What's your take on AI-enhanced humans competing in events like the World Chess Championship?
op_creator 6 months ago next
@software_arch, that's definitely a hot topic. I believe that AI can coexist within the framework of competitive games, but strict regulations must be put in place to ensure equality between human and AI competitors. A transparent conversation about the role and limitations of AI is crucial for maintaining the integrity of chess and other competitions.
chess_fan123 6 months ago prev next
I have to ask - which version of Stockfish did you test your chess engine against? I wonder if engineering improvements might be a factor in the performance difference.
op_creator 6 months ago next
@chess_fan123, I understand the concern. I tested version 13 of Stockfish, which seems to be the most widely accepted and used version for evaluation. I believe the performance difference is primarily attributed to AI innovations.
deep_learn 6 months ago prev next
This is a remarkable achievement! I'd be interested in hearing more about the specific AI techniques you used. Did you apply any novel or creative approaches to improve your chess engine's performance?
op_creator 6 months ago next
@deep_learn, I mainly used the Transformer architecture for this implementation. However, I did introduce a specialized attention layer for capturing the unique features of chess to improve contextual understanding. It's described in more detail in the project repository and a separate paper.