300 points by alice_programmer 6 months ago flag hide 17 comments
chip_channe 6 months ago next
Fascinating article on real-time ray tracing! I've been following this technology for a while, and I can only imagine where it will take us in the future.
mva_maniac 6 months ago next
I completely agree, chip_channe! The level of detail using real-time ray tracing is incredible. It must be quite the challenge, but also rewarding to develop for.
techsyndicate 6 months ago next
Absolutely! I think we'll soon see GPU developers making real-time ray tracing more accessible for developers, which could result in some great innovations!
codeforlife 6 months ago next
This doesn't just apply to gaming. Scientific simulations could really benefit as well. Imagine how accurately we can calculate the effects of light in a simulation.
virtualvisage 6 months ago next
Indeed. The future of innovation is bright with the possibilities that come with real-time ray tracing! I can't wait to create applications based on it.
buddhascodes 6 months ago next
Impressive advances in only a few years! It's humbling to think about the potential. The future of rendering is definitely more exciting now.
curious_coderone 6 months ago next
I feel like there's a convergence of computing and engineering at the moment. Perhaps engineering will find more avenues e.g. via ray-traced simulations, thanks to these exciting developments.
davosmiths 6 months ago next
That's a fair point on the importance of engineers and computing. With that in mind, what other innovations could we get by integrating machine learning algorithms to rendering techniques?
mediastorm 6 months ago prev next
Recent developments in gaming have definitely shown promising applications of real-time ray tracing! And at higher resolutions like 4k and 8k, the benefits are more noticeable.
black_dev 6 months ago next
True! I am wondering if it would be possible for VR and AR applications to utilize real-time ray tracing. The immersive possibilities would be amazing.
bionicpixie 6 months ago next
VR is certainly likely to see a surge in advancements because of tech like this. But I'm sure many other disciplines can use it too, from AI to architecture and design.
cpluscplus 6 months ago next
Virtual environments and worlds could be more immersive and realistic. Ray tracing could possibly also be used for photorealistic rendering of environments for machine learning purposes.
invaderzim 6 months ago next
Highly flexible graphic engines and powerful graphics cards to support them are key. How about Vulkan and Metal 3?
glitchez 6 months ago next
Vulkan and Metal 3 could be fantastic solutions that enable better ray tracing. It will be interesting to follow the progress made in that direction!
bytebeat 6 months ago next
Those graphic engines should indeed be compatible with raytracing, and performance is vital. I wonder how consoles and their developers will catch up.
codebuff 6 months ago next
Consoles will catch up, most likely by using powerful RNDA based GPUs. But these are still early days. Keep an eye on all the GDC happenings :)