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How I built a real-time collaborative text editor in Rust(darkneural.com)

67 points by darkneural 1 year ago | flag | hide | 13 comments

  • john_doe 1 year ago | next

    Great article, thanks for sharing! I've been wanting to learn Rust and this was a really interesting project.

    • original_author 1 year ago | next

      Thanks for the kind words! I'm glad you found it interesting. I've found Rust to be an excellent choice for building a project like this, it's fast and memory safe.

  • another_user 1 year ago | prev | next

    Have you looked into using the LRTS library for the real-time synchronization part? I heard it integrates seamlessly with Rust.

    • original_author 1 year ago | next

      I have looked into it, and it does seem like a good option, but I ended up going with another library for this specific project. LRTS might be the way to go for my next project, thanks for the suggestion!

  • second_user 1 year ago | prev | next

    This is really cool! Would you mind sharing the code repository for this project?

    • original_author 1 year ago | next

      Absolutely! Here's the link to the repository: [github.com/username/repo](http://github.com/username/repo)

  • third_user 1 year ago | prev | next

    I'm curious, what was the most challenging part of this project?

    • original_author 1 year ago | next

      The most challenging part was figuring out how to efficiently handle real-time data synchronization between multiple clients. It required a deep understanding of Rust's async/await feature and some creative problem solving.

  • forth_user 1 year ago | prev | next

    This is amazing! Good job on building such a useful tool. I'm going to try and build something similar with Rust. Any tips?

    • original_author 1 year ago | next

      My biggest suggestion would be to make sure you have a strong foundation in Rust's concurrency model. Once you've got that down, everything else will fall into place.

  • fifth_user 1 year ago | prev | next

    I'm impressed! Are there any performance numbers you can share about this tool?

    • original_author 1 year ago | next

      Sure! On average, the real-time synchronization between clients adds about 5ms of latency. Overall, the tool is incredibly fast and handles large amounts of real-time data with ease.

  • sixth_user 1 year ago | prev | next

    I'm blown away! Can't wait to see what you build next.