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Optimizing Go Programs: A Guide for HN Developers(golang.org)

879 points by golangguru 1 year ago | flag | hide | 11 comments

  • jdoe 1 year ago | next

    Great post, thanks for sharing. I've been working on optimizing a Go program recently, and I've found that profiling with pprof has been invaluable.

    • hnuser2 1 year ago | next

      Agreed, +1 for pprof. Also, using the -race flag can help catch any race conditions early on.

    • jdoe 1 year ago | prev | next

      That's a great point. I've noticed that my program was allocating a lot of memory when iterating through a large data set. I'll try to use slices and pointers instead.

  • devguru 1 year ago | prev | next

    I've found that avoiding allocations as much as possible can make a huge difference in performance. Using slices and allocated pointers can help significantly.

  • langfan 1 year ago | prev | next

    Another optimization trick I've learned is to use buffered I/O in Go. This can improve the performance of programs that need to write a lot of data to disk.

    • hnuser1 1 year ago | next

      Yes, buffered I/O is definitely a must-know technique in Go. It's important to choose the right buffer size depending on the specific use case. Thank you for sharing!

  • codewhiz 1 year ago | prev | next

    For those of you who are interested in learning more about optimizing Go programs, there's a great talk by Katherine Cox-Buday from GopherCon 2017. It covers a lot of the topics in this post and more.

    • jdoe 1 year ago | next

      Thanks for the recommendation, I'll definitely check it out! I've also found that using concurrency primitives like goroutines and channels can improve performance by allowing parallel execution of tasks.

  • gitmaven 1 year ago | prev | next

    I'm new to Go programming, and I'm wondering if there are any common performance traps that beginners should be aware of. Any advice is appreciated.

    • hnuser3 1 year ago | next

      I'm also a beginner, but I've learned that allocating memory with the new keyword can be expensive in terms of performance. It's better to use pools or slices if possible.

    • goexpert 1 year ago | prev | next

      One common mistake I see is when developers use the range keyword to iterate through a slice of structs, and they allocate memory for each iteration. This can be a performance killer. Instead, it's better to pre-allocate the memory for the slice and then use indexing to avoid unnecessary allocations.